Update v1.28.2: - Terrain penalties to local development cost are back in. No more free real estate! - Playing as a pirate nation will not block achievements anymore - Apply Envoy travel time to colonists travel time - Fixed CTD in transfer occupation check - Fixed manage mod button in Content View not working - Fixed mods disabled when not starting game via launcher (e.g. via back to menu button) - Fixed possible CTD in trade node view - Magdalena province is in the Panama trade node. - Added missing icon for Trade Company Investment Cost modifier - Fixed four Spanish Missions so that they move the colonial subject's capital rather than resetting Castille/Spain's to the default value (Toledo/Madrid). - Fixed not being able to attack natives in new uncolonized provinces - Fixed rare rebel suppression tooltip CTD after losing provinces - Moved Macaronesia area (which includes Tenerife) to Maghreb region, resolving various inconveniences related to the Iberia region - Mulitplayer - Fixed all players becoming pirates when a player chose to become a pirate nation through event - Mulitplayer - Fixed player leaving team after becoming pirate nation through event - Added missing icon for Trade Company Investment Cost modifier - Event pirates.7 now accurately targets Tortuga instead of Jamaica. - Pirate republic events should now check that the nation they spawn from have more than one province.