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Pass on Dragon Coins

;Block that is passable only when you have 4 (or specified number) dragon coins.
;Change the number after the CMP #$ to specify the number of dragon coins needed.

print "A block that is passable only when the player has 4 dragon coins."

db $42
JMP MarioBelow : JMP MarioAbove : JMP MarioSide : JMP SpriteV : JMP SpriteH : JMP MarioCape : JMP MarioFireBall
JMP Corner : JMP BodyIn : JMP HeadIn

Corner:
HeadIn:
BodyIn:
MarioAbove:
MarioBelow:
MarioSide:
	LDA $1420		;Load number of dragon coins
	CMP #$04
	BEQ GotCoins		;Branch to 'Gotcoins'
	LDY #$01	;act like tile 130 (Grey cement block)
	LDA #$30
	STA $1693
	RTL
SpriteV:
SpriteH:
MarioCape:
MarioFireBall:
GotCoins:
	RTL

Pasted: Jul 30, 2018, 11:45:53 am
Views: 5