Update v1.9.3: - Spider God: If Rouna overlapped a Giant Spider, she start levitating, fixed. - Spider God Intro: Some shadows were glitched, fixed. - Spider God's Swamp: There was a sort of overlapping of objects in the front layer, fixed. - Spider God, Temple, second floor: At the end of a corridor, a wall was missing, fixed. - Spider God, Temple: various little glitch, fixed. - Spider God, Temple: Some engine optimizations, it should be more stable now. - Spider God, Temple: the run on the basement stairs gave clipping problems, fixed. - Spider God, Temple: A lever had a strange behavior, fixed. - Spider God, Temple: Maidens rescue script optimized. - Spider God's lair: The interaction with the stair were a little glitched, fixed. - Map: After Improvements: - Spider God's Swamp: Zombie warrior AI improved. - Spider God: Spider Rider are now more Challenging. - Spider God: Spider Rider's spear have now a better physic. - Spider God: We correct and add some new SFX to the level. - Spider God: Once you save a new maiden and you start again the Spider God, the intro will play again. - Once Rouna is dead or "gone", you'll not found her anymore in the levels. Update v1.9.2: - Map: If you were attacked by a wyvern on the Spider God spot, the game took you to the wrong location, fixed. - Wyvern's rider ambush: The menu of equipped items did not appear, fixed. - Wyvern's rider ambush: it's not longer possible to open the menu and to quit the event. - Shadows dungeon, Enemy shadow: when you are grabbed, you are no longer being dragged through the screen, fixed. - Spider God, Undead warrior: When you are grabbed, you are no longer being dragged through the screen, fixed. - Spider God: Stability improved. - Spider God: memory optimization. - Some shadow animations were not displayed correctly, fixed. - Kar-Azza: Rahaan's high spinning slash was out of sync, fixed. - Chuth: Game memory usage, improved. - Chuth: The animation of the kidnapped girl presented an error, fixed. - Necron's Fortress: There was a scene where some weapons were missing, fixed. Improvements: - Shadows dungeon: Enemy shadow AI imprpved. - Shadows dungeon: The overall appearance has been improved. - General game performance optimization. - Fireball FX is now improved. - Shadow engine improved. - Some other little details improved. Update v1.9.1: - Equipmentue: Due to an update error, it was no longer possible to use the equipment, fixed. - Wyvern/Beat rider: The moon axe was missing, fixed. - Boruth: if you have the Saw axe equiped the death animation was buggy, fixed. - Boruth: the victory animation didn't display the correct weapon, fixed. - Spider God: In the forest some backgrounds were misaligned, fixed. - Spider God: Once saved a maiden, if you pulled a lever, a dialogue started by mistake, fixed. - Some other minor glitches fixed. Improvements: - The Dragon: performace and fps drop optimized. Update v1.9.0: - Spider God: The rescue of the third maiden could be buggy, fixed. - Spider God: Some of the texts were in the wrong language, fixed. - Spider God: If you save the kid, this is no longer present in the swamp. - Spider God: Frame drop issue improved. - Spider God: When Rouna came down the stairs, sometimes she fell for a bad clipping error, fixed. - Spider God: A spider coming out from the wall, fixed. - Spider God: When Ayla was saved, Eouna's speech began, fixed. - Spider God: The cursor did not line up with the maidens, fixed. - Spider God: In some of the dialogues there was the wrong portrait, fixed. - Spider God: The scene when Rouna found the treasure could be buggy, fixed. - Map: memory usage optimized. Improvements: - All new contents has been added into the Slaves' Fortress. - Spider God: Dark Which AI improved. - Spider God's village: Door indicator, added. New Contents: - New Which animation: parry.